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Humans Behind the Game: Patric Mondou, Game Director

Patric Mondou, Game Director, has over 13 years of experience in the gaming industry and has been us with us for over 5 years now! He joined Gameloft Montréal in 2014 as a game designer for a few years before leaving and coming back in 2019 for his current role. And we’re very glad he…
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Humans Behind the Game: Christopher Teskey, Lead Game Designer

Christopher Teskey, Lead Game Designer, is a seasoned veteran of the gaming industry. He’s worked all over the world on types of games over the past two decades! After leaving his previous job, it was important to Chris that his next one would offer a fun challenge, new opportunities, and like-minded coworkers, and he found…
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Memorial Squad: How Sniper Fury Honors the Fallen

Sniper Fury, our fast-paced first-person shooter, hosted a particularly moving event for Memorial Day this year—the game team came together with their community to honor some of the long-time players who have passed away. Our Snipers have created real and strong bonds with one another since the game’s release 5 years ago, and they and…
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Humans Behind the Game: Christos Lappas, Lead Programmer

Christos Lappas joined Gameloft Sofia about seven years ago right after finishing his master’s, and he’s never looked back since. Our lead programmer is a huge fan of games and has been creating programming and making his own games since he was a teenager! Find out more about him and his life as a programmer…
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Humans Behind the Game: Laszlo Tamas Fuleki, Senior Game Developer

Laszlo Tamas Fuleki has loved games ever since he was young, but he wasn’t just interested in playing—he wanted to know what make them truly work. He originally joined Gameloft Cluj in 2015 when he was still completing his studies in computer science at university. At the time, he was doing an internship for a…
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Diversity and Inclusion Workshop

Want to learn how to make the gaming industry a more diverse and inclusive place? Gameloft Barcelona has the workshop for you! Our Spanish studio has teamed up with Yellow, a training consultancy, for a free workshop on May 25 that will go over the benefits of having a diverse and inclusive work environment. You’ll…
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Humans Behind the Game: Martin Rusev, Product Marketing Manager

Say hello to Martin Rusev, our product marketing manager at Gameloft Sofia! Martin is an avid gamer and marketing pro and is in charge of creating fun and entertaining campaigns for our various games! Find out more about how Gameloft has helped him cultivate his creativity and some of his favorite moments below! Hi, Martin!…
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Humans Behind the Game: Bogdan Lucaci, Creation Manager

Bogdan Lucaci joined Gameloft Bucharest 17 years ago when he was a first-year student at university! Full of ambition and confidence, he learned a lot over the years thanks to his supportive colleagues and eventually became the studio’s creation manager in 2007. Find out more about his role, what he loves most about working at Gameloft,…
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The Magic Behind Disney Magic Kingdoms

Disney Magic Kingdoms, or “The Most Magical Place on Mobile”, was developed in partnership with Disney. Created by Gameloft Toronto and released in March 2016, players can build the Disney Park of their dreams, full of Disney, Pixar and Star Wars characters and attractions! [arve url="https://www.youtube.com/watch?v=nFoNj3yuJG4" align="center"/] According to our team, what makes Disney Magic…
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Humans Behind the Game: Antoine Cabrol, Lead Game Designer

Antoine Cabrol, Lead Game Designer, has been with us for over 11 years! Throughout his career, he’s worked on multiple games and platforms, and now he’s applying his years of expertise on a new cross-platform project! Find out more about life as a lead game designer and some of the challenges of developing games with…
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