Recent Posts by Angela Jang

Humans Behind the Game: Jhaeyelle de Dios, Lead UI/UX Designer

We're pleased to introduce Jhaeyelle de Dios, lead UI/UX designer at Gameloft Saigon! Jhaeyelle has been with us for almost three years and has worked her design magic with our teams in the Philippines and Vietnam. Find out more about her job and the perks of our Saigon studio below! Hi, Jhaeyelle! Tell us about…
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Humans Behind the Game: Camille Houssais, Creation Manager

Say hello to Camille Houssais, the mastermind behind the Game Lab, Gameloft's Research and Development department. Camille has been with us for more than six years now, and has worked all over the world and in different positions and studios. Find out more about the Game Lab and what qualities he looks for when interviewing…
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Humans Behind the Game: Raluca Grigorovici, Product Marketing Manager

This week, we'd like to introduce Raluca Grigorovici, our product marketing manager at Gameloft Cluj. Raluca has been with us for three years now and originally started out as a game community manager, meaning whether it comes to managing communities or product marketing, she knows how to do it all. Find out more about her…
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Humans Behind the Game: Shaun St-Laurent, Influencer Marketing Manager

Today we are talking to Shaun St-Laurent, our influencer marketing manager at Gameloft Montréal. Our ex-professional Call of Duty player and esports fan knows a thing or two about creators, and he shared his knowledge with Restream on an episode of Friday Lives. Check out the interview, and learn more about Shaun and influencers below!…
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Looking Back at Iron Blade

Iron Blade, Gameloft’s first dark medieval fantasy RPG, was released worldwide on May 24, 2017. Made in Cluj and inspired by Romanian history and geography, the 60-person strong team aspired to create the biggest medieval open world game on mobile at the time. It was huge challenge and a project unlike any other, using techniques…
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A Timeline of Gameloft in Paris

Over the past 20 years Gameloft Paris has changed its address 3 times. Each move marked an important step in the company’s history and has been a reflection of Gameloft’s overall growth and evolution of the gaming industry. It’s often way easy to get caught up in what’s happening next quarter, but the goal of…
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